Innerspace 2020
Innerspace 2020 | |
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File:Scotty.jpg | |
Summary | |
Dates 10th - 11th December 2020
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Location AGOS
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Creative Team | |
Sound Designer | |
Lighting Designer | |
Projection Designer | |
Production Team | |
Production Manager Lauren Murison
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Stage Manager | |
Head of Stage | |
Head of Flys | |
Lighting Programmer and Operator | |
Projection Operators |
Summary
A Video-Game walkthrough concept taking the "character" through 4 game levels.
Each Level has a new challenge and the opportunity to collect rewards/points
Company
Technical Stage Department
The Set
With no budget, our team had to work with what was already in the space. As there were already 3 strips of black dance floor we decided this would be our "performing area/ stage." Due to Covid - 19 restrictions, we had to minimise how many people we had on stage at one time and be aware of our max capacity in the venue. We decided that two of our team would take one act each performing as the "player."
Masking
To achieve the set we used two 4x8 legs tied directly on to the LX bars as this meant no need for hanging bars as we only had one day to "fit-Up"
Seating bank plan
Lighting
Lighting did...
Sound
The Plan-
For this show the biggest problem faced was getting equal coverage across space in the AGOS. We flew two speakers 2m of the centre stage either side on the LX bars
File:Hamlet 2020 Sound Plan.pdf
Equipment used-
Speakers - 2 x KV2 [1]
Control - Yamaha QL5 [2]
Playback - MacBook Pro with Qlab Audio License via Dante Virtual Soundcard
The Team-
Sound Designer- Lewis Brown
Sound Operator- Gabor Czsiser
Stage Management
Lauren and Thomas decided early on instead of calling and= act each Thomas would act as DSM and Lauren would assume more of a production manager role