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And RCS specific tips and tricks below
And RCS specific tips and tricks below


='''The How To Guide'''=
='''The How To Guide'''=


Below is the 'How to Guide' for the Automation system, writen by students for students in hopefully what you will find, a clear and helpful way.  
Below is the 'How to Guide' for the Automation system, writen by students for students in hopefully what you will find, a clear and helpful way.  


==Create A New Show==
==Create A New Show==
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The new show file can now be used.
The new show file can now be used.


==Rig The Axis==
==Rig The Axis==
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'''RIG''', '''AXIS''', '''4''', '''ENTER'''.
'''RIG''', '''AXIS''', '''4''', '''ENTER'''.


==Create A View==
==Create A View==
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*Select the view from the list and click '''SELECT'''
*Select the view from the list and click '''SELECT'''
*To re-name use the syntax '''VIEW ''number'' TEXT ''input your text '''
*To re-name use the syntax '''VIEW ''number'' TEXT ''input your text '''


==Name AXIS==
==Name AXIS==
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'''AXIS ''name of axis'' TEXT ''what you want to call the axis'' '''
'''AXIS ''name of axis'' TEXT ''what you want to call the axis'' '''


==Set The Zero==
==Set The Zero==
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The zero is now set.
The zero is now set.


==Create Groups==
==Create Groups==
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This section will provide you with information on the four different kinds of groups eChameleon offers.
This section will provide you with information on the four different kinds of groups eChameleon offers.


===Free Group===
===Free Group===


===Safe Group===
===Safe Group===


===Locked Group===
===Locked Group===


===Sculptor Group===
===Sculptor Group===


'''Track and drop'''
'''Track and drop'''


'''2D Bridles'''
'''2D Bridles'''


2D Bridles are where 2 lines are attached together to form a bridle. This enables an object (or person) to be flown almost anywhere within a 2D space.  
2D Bridles are where 2 lines are attached together to form a bridle. This enables an object (or person) to be flown almost anywhere within a 2D space.


'''3D Bridles'''
'''3D Bridles'''


3D Bridals are where 3 or more lines are attached together to form a bridal. This allows and object or person to be flown almost anywhere within a 3D space.
3D Bridals are where 3 or more lines are attached together to form a bridal. This allows and object or person to be flown almost anywhere within a 3D space.


==Multi Target Cues==
==Multi Target Cues==


Multi target cues can be created when you want to build a number of steps into the same cue.  
Multi target cues can be created when you want to build a number of steps into the same cue.  


==Triggers==
==Triggers==

Revision as of 16:27, 15 February 2013

eChameleon Software

During Easter 2012 the Illusionist desk was replaced and the new eChameleon Software installed

The.pdf handbook can be found here

eChameleon Manual

And RCS specific tips and tricks below


The How To Guide

Below is the 'How to Guide' for the Automation system, writen by students for students in hopefully what you will find, a clear and helpful way.


Create A New Show

Creating a new show is very simple.

  1. Start by going into an existing show. Type SHOW, NUMBER (number not currently used), RECORD
  2. You can then name the show, SHOW, NUMBER, TEXT. Then type the title of the show, followed by ENTER

The new show file can now be used.


Rig The Axis

Before you can do anything you need to RIG the axes you need to the show. To do this follow the following code. Please note that once you have hit ENTER the screen will not change but the AXES will be riged to the show.

RIG, AXIS, 1, ENTER.

RIG, AXIS, 2, ENTER.

RIG, AXIS, 3, ENTER.

RIG, AXIS, 4, ENTER.


Create A View

Once you have created a show you need to add the axes to a view so you can see what you are controling.

  • Firstly click on the camera icon on the right hand side of the screen.

  • Now select ADD TABULAR GRID
  • You now need to add the AXIS to the view.
  • Select the AXIS you want to add to the view then click ADD AXES
  • Please note, every time you want a new grid you need to reselect the axes
  • At the bottom of the menue select what you would like to see in the grid.


Once you have the view set up you need to save it.

  • Click on SAFE AS NEW
  • Select the view from the list and click SELECT
  • To re-name use the syntax VIEW number TEXT input your text


Name AXIS

You don't need to, but if you wish you can name your AXIS to make things easier to follow. To do this, use the following code;

AXIS name of axis TEXT what you want to call the axis


Set The Zero

  1. Move winch to position you want to set as 0.
  2. Type QUERY, AXIS, number of AXIS you want.
  3. At the bottom of the query menu on the right side of the screen, select SET POSITION, 0, ENTER

The zero is now set.


Create Groups

eChameleon offers you the chance to group AXIS together in four different kinds of GROUPS. These are;

FREE GROUP - SAFE GROUP - LOCKED GROUP - SCULPTOR GROUP

Sometimes when running automation it is easier to group some of the AXIS together. For instance instead of typing;

AXIS 1 + AXIS 7 + AXES 14 + AXIS 36 ENTER

You would just type;

GROUP 1 ENTER

Thus providing the same sort of programming technique you would use on a lighting desk. Also groups come in handy if you have a couple of AXIS that need to maintain the same position relative to each other or against each other.

This section will provide you with information on the four different kinds of groups eChameleon offers.


Free Group

Safe Group

Locked Group

Sculptor Group

Track and drop


2D Bridles

2D Bridles are where 2 lines are attached together to form a bridle. This enables an object (or person) to be flown almost anywhere within a 2D space.


3D Bridles

3D Bridals are where 3 or more lines are attached together to form a bridal. This allows and object or person to be flown almost anywhere within a 3D space.


Multi Target Cues

Multi target cues can be created when you want to build a number of steps into the same cue.


Triggers

Triggers can be used when you want to build a more complex cue using a number of different winches.

They are associated with a particular colour playback, to enable another playback to be started when a certain point has been reached.